

Likewise a colonist in withdrawal that is assigned to recreation all day in a gorgeous environment also usually wont have any issues if you keep your drugs out of reach. If you put a few decent sculptures near the bed where somebody is in pain, the mood bonus from gorgeous surrounding will pretty much cancel out even the worst pain. Personally, manually applying anesthesia is not something I would ever do in any situation, it's just not worth the effort or resources. It will hide actual consciousness and make things a bit dangerous in that way, it's not uncommon for people to have a pawn die and claim the anesthetic caused it because they couldn't actually see the cause of death under the effect. A colonist with poor rest or treatment quality may also be on the verge of death.Originally posted by Astasia:Anesthesia only lasts 6 hours, requires a med every time, and has side effects like mental breaks (wandering) and memory loss, but there should be no risk of death from using it. This includes very old people over the age of 120, and some people with kidney and liver damage (physical or chemical). On a constantly resting, well-fed pawn with 100% Immunity Gain Speed, you'll need at least 15% average treatment quality to slow the plague's progression down sufficiently so that it doesn't kill the victim.įor humans with a base Immunity Gain Speed of 47% or less, there is no chance that they will be able to survive the plague normally, even with 100% treatment quality for all treatments and rest in a hospital bed with vitals monitor connected. For animals, treatment is administered every 48 hours (2 days). For humans, treatment is administered once every 15 hours. This means the disease will progress by 0.2406 per day at 100% treatment.Įnsure the afflicted pawns get as much bed rest as possible by prioritizing 'Rest until Healed', and get them the best medical treatment available.Treatment slows progression by a maximum of 0.4254 per day.Immunity increases by 0.6092 per day when sick.This means the disease will progress by 0.3032 per day at 100% tend quality.Īnimals can face the same disease, but their immunity increases faster, and treatment slows progression more.Treatment slows progression by a maximum of 0.3628 per day.Immunity increases by 0.5224 per day when sick.When immune, severity decreases by 0.333 per day.When not immune, severity increases by 0.666 per day.


If left untreated, it kills in 1.5 days, but rest and good treatment can slow the disease to the point where it takes 3 days to kill. Plague is a disease that is rapidly fatal for humans.
